Acorian

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Acorian Empty Acorian

Post by Sion Reaver Sun Sep 04, 2016 12:13 am

Name: Acorian
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Type: Humanoid
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Size: Meduim
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General Description:

Acorian are a race of humanoids with animal-like features hailing from the planet Acor about east from the planet Eldar.
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Origin: Acor
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Alignment: Many of the Acorians are of the good variety, but they range a lot as well.
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Home Lands:

Acor is a earth-like climate wise, though the sky has been known to be orange instead of blue. It's a decently developed space farring planet, though not as advanced as some others. Some decide forgo the higher tech living to live in smaller, more closely knit communities.

They tend to be scattered to other places, so its not unheard of to find pocket populations in other places.
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Language: Besides their own(and the sub ones related to those from other countries on their planet) they speak Galactic Common.
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Personality:

Acorians, culturally tend to have a more optimistic out look of things with the glass half full. It's something that has helped them in rough times and push forward in much less uncertain and unstable time periods. They are generally a friendly people, but don't mistake kindness for weakness. Travel whether on their planet or off is considered something everyone should do to grow as a person and experience new things.
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Physical Description:

As mentioned, they look like humanoids with animal qualties(mostly based on mammals) There are examples down below.

Example One

Character examples would be Alissa Barlan, or Visellia

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Life-Span: 180 years
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Name: It really depends on the sub culture they hail from as contact with other races and similar has created a interesting melting pot of names for inspiration.
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Relations: Acorians generally don't mind other races, though some races do look down on them. It was a belief by some they were sub beings that could barely be classified as sapient that were controlled by their instincts more then reason. While this ignorant belief has went away with many, unfortunately like with most things it won't stop those who want a excuse to use it.
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Natural Power Set:

(EX) Enhanced Stats: They are much stronger then a normal base humanoid, their physical stats are 10 times their weight.

(EX) Enhanced Senses: They have sharper senses, weak to the opposing effects.

(EX) Animal instincts: As mentioned, they do have animal-like instincts, its mostly been dulled out and lost its teeth for the most part, but its there as a subtle effect.

EX) They can communicate with different animals back and forth, but said animal has to at least be of a certain level of intelligence. You couldn't for example do it with a insect because its a being that entirely goes on instinc with no thought in between.

(EX) They have a limited ability to effect things like soil and helping things grow. If for example someone was building a farm, they could make unhealthy soil healthy and similar. However if the environment is still bad, it'll eventually still die but with this method they would survive much longer.

(EX) Disease Detection: If nearby close enough, they can detect when someone is unhealthy or sick. It won't tell them exactly what it is only that the person is unwell, at least at basic level. If they're more skilled and have the experience with the illness, they may be able to tell what it is.

(EX) Healing: Unlike more traditional healing, it only speeds up the natural process and as such isn't useful for in combat situations like more tradtional healing can be. For example if a broken leg takes four weeks to heal, it can instead be completely healed in a matter of days. It doesn't heal it all at once, nor does heal illness. It also numbs the pain a bit, when active. This drains on their energy.
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Status: Open


Last edited by Sion Reaver on Fri Mar 02, 2018 2:02 pm; edited 1 time in total
Sion Reaver
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Acorian Empty Re: Acorian

Post by Namey Sun Sep 04, 2016 7:56 am

So, they're really strong, furries? Aside from them being quite strong (which maked me think their planets gravity should probably be like x50 Earth normal or something) how are they different then Zoanthropes, aside from the whole not changing shape thing? ╛══╧╠╙┬┴....
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Acorian Empty Re: Acorian

Post by Sion Reaver Sun Sep 04, 2016 8:08 am

After thinking about it, I decided just ten times their weight. 50x gravity is something Goku trained under so that would be too much..then again, it doesn't make sense. 50x should be nothing even in the beginning of dragonball Z since even in Dragonball their feats surprassed the two digit ton mark a long time ago.

What makes them more different..not sure. When I think of something I'll put it down. Probably something nature based.
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Acorian Empty Re: Acorian

Post by Sion Reaver Sun Sep 04, 2016 12:03 pm

All right, I finally figured a few more unique. I basically went the Druid route.

(EX) They can communicate with different animals back and forth, but said animal has to at least be of a certain level of intelligence. You couldn't for example do it with a insect because its a being that entirely goes on instinc with no thought in between.

(EX) They have a limited ability to effect things like soil and helping things grow. If for example someone was building a farm, they could make unhealthy soil healthy and similar. However if the environment is still bad, it'll eventually still die but with this method they would survive much longer.

(EX) Disease Detection: If nearby close enough, they can detect when someone is unhealthy or sick. It won't tell them exactly what it is only that the person is unwell, at least at basic level. If they're more skilled and have the experience with the illness, they may be able to tell what it is.

(EX) Healing: Unlike more traditional healing, it only speeds up the natural process and as such isn't useful for in combat situations like more tradtional healing can be. For example if a broken leg takes four weeks to heal, it can instead be completely healed in a matter of days. It doesn't heal it all at once, nor does heal illness. It also numbs the pain a bit, when active. This drains on their energy.
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Acorian Empty Re: Acorian

Post by Namey Sun Sep 04, 2016 4:46 pm

Their Druid feats look pretty good. What about that x10 thing? Is that their strength to weight ratio or the gravity of their planet compared to Earth normal gravity?
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Acorian Empty Re: Acorian

Post by Sion Reaver Sun Sep 04, 2016 6:13 pm

Its just their strength to weight ratio, I couldn't justify their original stats being that high since even many of demonic, angelic and Mystic races don't have that high of strength to start. But ten times their weight could easily fit by evolution.
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Acorian Empty Re: Acorian

Post by Namey Sun Sep 04, 2016 7:51 pm

Everything looks good. ╛══╧╠╙┬┴!
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Acorian Empty Re: Acorian

Post by Sion Reaver Fri Mar 02, 2018 1:46 pm

It's been bothering me too much, so I'm gonna change their race name to Acorians simply because the music instrument thing is bugging me a lot after the fact.
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