Kyco Strider

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Kyco Strider

Post by Sion Reaver on Thu Apr 28, 2016 1:28 pm

Character Name: Kyco Strider
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Alias: Black Rose
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Apparent Age: 17
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Race: Heartless
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Height: 5'9
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Weight: 121
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Gender: Female
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Physical Description: She has red eyes and silver hair with bat-like wings and a tail. She could be mistaken for a Succubus with her looks. She clothes below is what she wears for fighting, except she has a shirt underneath.


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Known Relatives: The Strider family
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Religion: n/a
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Skills: Basic skills. domestic skills. Advanced hand to hand,, skilled with swords and scythes. Highschool education and airborne combat. Heartless energy manipulation.
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Abilities: Flight with wings, enhanced senses(weak to opposing effects) Can sense when a Heartless, Nobody, Unknown or Nightmare is around. Gets stronger with age.
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Alignment: Good
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Personality:

Kyco is a nice, easy going young woman that tries to do her best by those around her. She's actually self conscious of her body surprisingly or not. When she makes her mind up on something she deems important, its hard to talk her out of t.
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Powers: Super human stats. Heartless energy manipulation.
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Restrictions: Can lift 14 tons and the rest of her stats are 120x her weight. Her Heartless energy is of course tied to her life energy which drains her and can be fatal.(See special moves for details)
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Special Moves:

Dark Ball: Standard charged ball, does moderate damage unless charged(max at current large mansion size)

Teleport: Can teleport anywhere she see's or know where she's going. The longer the distance, the longer the cool down before use again. Leaves a etheral black roses that fades shortly after on entrance.

Shield: Standard dark bubble shield, she can enlarge it but the larger she makes it, the weaker it gets. The strength is based on her total current strength.

Dark Rose:
Part of where she gets her nickname from. She can create dark roses made of energy that can be thrown for cutting damage

Dark Pillar:
Creates a pillar of energy, forty feet in any direction. It's not instant and there are signs to avoid it but its a good mix up and more useful when distracted or providing pressure to keep them off balance.


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Super Moves:

Whrilwind: A dark, swirling whirlwind that devastes the area around her. It does drain Kyco of a good chunk of her dark energy. Does about 50 percent more then her fully charged Darkball.
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Super Forms: N/A
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Class: Supernal
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Weapons and Precious Items:

Just her scythe
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Phobias: Slightly claustrophobic
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Illnesses: n/a
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Sexual Preferences: Straight.
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Occupation: Former Student
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History:

Kyco was one of many artifical Heartless that were created along with Camlo as weapons, she was in theory the most successful. In theory, in part because as a child her body couldn't handle her power so she wasn't much stronger and even older it would take years to reach her true potential.

When she and the others met Torin and the others, after their long journey she was adopted by the Strider family and has lived with them since. Since her graduation and the group generally all going their own ways and living their lives, she's been wondering what to do with hers.
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Status: Alive


Last edited by Sion Reaver on Sat Apr 30, 2016 11:55 am; edited 2 times in total
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Re: Kyco Strider

Post by namey on Thu Apr 28, 2016 6:17 pm

120x her weight is kinda a lot. However, my concern is that her weight isn't listed.

Also, I don't think that's how portals work, exactly. Chances are very good, from what I've seen, that both forms of energy will either cancel each other out or the projectile will just smash through it. Remember, portals are fragile things.

Could you clarify the distance of the area of damage for her Whirlwind? And I feel the aura is a bit overkill for someone who can deadlift 14 tons.
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Re: Kyco Strider

Post by Sion Reaver on Thu Apr 28, 2016 10:48 pm

Sorry did a double post, her weight is 121. As for the portal, it may be more accurate to call it a energy attack that looks like one. Though I don't mind dropping it.

I forgot what I had in mind for Whirlwind but basically mansion sized which is why it drains so much energy.

The aura isn't as strong as it appears to be, its like a fifteen percent attack and defense increase at the most. It was my fault on that,
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Re: Kyco Strider

Post by namey on Fri Apr 29, 2016 9:22 pm

Dropping the portal/energy attack is up to you. But it should be one or the others, in my opinion.

As for the range of attack on her whirlwind attack, a mansion can be anywhere from as little as 5,000 square feet to as big as 135,280 square feet. As you can see, that's quite a difference in size as far as mansions go.

I crunched some numbers and her strength is a little less then 240x her weight (the more you know! ^^). As for her aura, I still feel it's overkill. Her speed, reflexes, durability, and endurance are all 120x her weight, which means only high caliber or greater would even hurt her, that's IF they could even hit her to begin with and with her endurance and possibly stamina, she could keep dodging their attacks until they run out of ammo.

Now add that to her aura's effects and it's pretty much the equivalent of Jack Winters fighting middle school bullies or using a nuke to kill house flies. It's overkill no matter how you paint it. Again, that's just my opinion.
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Re: Kyco Strider

Post by Sion Reaver on Fri Apr 29, 2016 10:26 pm


I understand, but we have chars that are far stronger physically with even more going for them so confused on the reluctance this time; Ramona herself has an aura thing and she's a lot stronger physically by a very large margin.

The mansion is 5000 square feet one then anything.
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Re: Kyco Strider

Post by namey on Fri Apr 29, 2016 11:17 pm

My opinion about Kyco's aura stands. As for Ramona, the type of bad guys she'll probably be facing in the future can give Jack a run for his money and he's stronger then she is.

Okay, we got her whirlwind range down, now about her portal/energy attack. What are you going to do about that? Leave it as a standard dark portal that all Heartless have, turn it into another energy projectile, turn it into a shield/projectile, or drop it all together?
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Re: Kyco Strider

Post by Sion Reaver on Fri Apr 29, 2016 11:26 pm

I'm not entirely sure what it is, but it seems like you have a idea which circle she'd be running around and enemies she'll be facing hence the comment about Jack beating up school bullies. . Are you saying in balance of Torin's group for example?

As for the portal, drop it I guess.
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Re: Kyco Strider

Post by namey on Sat Apr 30, 2016 10:00 am

Indeed I am. However, if you wish to throw her to the bigs, that's your decision and my opinion still stands on the matter that aura and that's not likely to change. So moving on...

As for her portal, why not just let her keep the portal? Have a standard Heartless portal that they all seem to have? Her profile would just need some very minor editing (and add her weight XD) and she looks like she might be good to go on that front.
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Re: Kyco Strider

Post by Sion Reaver on Sat Apr 30, 2016 11:21 am


I intended Kyco to be more a free agent then part of a group in mind when I made her. The rest is edited and the portal is dropped. Having teleport and portals is redundant.
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Re: Kyco Strider

Post by namey on Sat Apr 30, 2016 11:51 am

Just pointing out, Raine and Cadmus both can teleport And have portals and it doesn't seem to be a problem for them. Also, you increased her weight from what you previously stated. May I ask why?

Just a reminder, strong characters often make/attract strong enemies. I've said my piece for this character and there's only one thing lest to do, ╛══╧╠╙┬┴
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Re: Kyco Strider

Post by Sion Reaver on Thu May 05, 2016 10:34 am

Weight and stuff has been fixed, and she doesn't have the aura anymore but something to keep in mind. I intended Kyco to be a upcoming 'native' super hero whether or not she joins Jacks group its why she has the alias, though she technically doesn't have it yet. So in that context most of everything else should make more sense power wise. It was the same for Zyna though it didn't quite turn out, may just eventually form somehing on their own, or do something else.

Jack's presence creating a ripple effect of powerful rising super heroes and villains(the later with the implied enemies that will actually be strong enough to challenge) is interesting idea to play off. It reminds me some of the origin stories in comics when super heroes and villians are just a new thing, a new age as it were.

Amadeus has a chance to be a bigger super villian if he plays his cards right for example, something to think about.
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Re: Kyco Strider

Post by namey on Thu May 05, 2016 3:47 pm

I feel I should explain why I had a problem with Kyco's aura and not Ramona's, is because with Ramona, it feels more natural for her to have something of that nature, because she's half goddess.

As for Jack being there, I've always felt that the villains, while few and far in between, have always been a bit on the OP side. Now that there are heroes around who are just as OP, the baddies don't have their safety net to fall back on.
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Re: Kyco Strider

Post by Sion Reaver on Thu May 05, 2016 11:41 pm

That may be true, but then if I may ask why was there no problem with Camlo's aura?
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Re: Kyco Strider

Post by namey on Fri May 06, 2016 8:46 am

I was always under the impression that Camlo had been mutated in some way during her time in that dimension that changed her appearance, which is why I didn't have a problem with it or her other new abilities. However, in the end, does it really matter? Kyco was approved before you made any real changes to her profile.
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